Goal: Survive the encounters long enough to explain yourself to the deities trying to stop you.

Two boss encounters, each about 2 and a half minutes long with 4 phases. (The background of the first boss is a good indicator of how far through the encounter you are).

Submission for the GJL Game Parade 2020 jam, with the theme "Carpe Diem - Sieze the Day".

Play as Ọrunmila, the Orisha of wisdom, after he steals the sun from Khepri to prevend a world-ending disaster.

Controls:
Movement: WASD, arrow keys or Numpad
Jump: up or space

Progress text: right or space
Select dialogue: up/down

Volume: PgUp/PgDn

Fullscreen is recommended for the best experience.

Credits:
Binky (Me): Programming, level design, visual layout planning, music.

Nenetl: Art, story, script, research, character designs.
Find her on Twitter @Nenetlitzi

Hope you enjoy playing this as much as we enjoyed making it!

StatusReleased
PlatformsHTML5
AuthorBinky
GenreAction
Made withUnity

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