Darkest Day
Goal: Survive the encounters long enough to explain yourself to the deities trying to stop you.
Two boss encounters, each about 2 and a half minutes long with 4 phases. (The background of the first boss is a good indicator of how far through the encounter you are).
Submission for the GJL Game Parade 2020 jam, with the theme "Carpe Diem - Sieze the Day".
Play as Ọrunmila, the Orisha of wisdom, after he steals the sun from Khepri to prevend a world-ending disaster.
Controls:
Movement: WASD, arrow keys or Numpad
Jump: up or space
Progress text: right or space
Select dialogue: up/down
Volume: PgUp/PgDn
Fullscreen is recommended for the best experience.
Credits:
Binky (Me): Programming, level design, visual layout planning, music.
Nenetl: Art, story, script, research, character designs.
Find her on Twitter @Nenetlitzi
Hope you enjoy playing this as much as we enjoyed making it!
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